My opinion on The Walking Dead is no secret: I found season two (to date) to be almost excruciating as the surviviors dicked around on Herschel's farm searching for a little girl nobody cared about. The mid-season finale almost paid that all off perfectly (I suspect people catching up in marathon DVD sessions will wonder why we all complained so much), but the going was rough.
Some blamed that rough going on the ignominious firing of Frank Darabont by AMC. I love Darabont, but the show was pretty dodgy in season one with him at the helm (the CDC finale? YIKES). And while his idea for a flashback opening to the season is interesting, it doesn't speak to me about the show's innate problems - the awful group of unlikable, dumb survivors at the center.
Darabont gave Quint at Ain't It Cool News the scoop on his unused concept:
We’d start with a squad of maybe seven or eight soldiers being dropped into the city by chopper. They have map coordinates they need to get to; they’ve been told to report to a certain place to provide reinforcement. It’s not a special mission, it’s basically a housekeeping measure putting more boots on the ground to reinforce key intersections and installations throughout the city. And we follow this group from the moment the copter sets them down. All they have to do is travel maybe a dozen blocks, a simple journey, but what starts as a no-brainer scenario goes from “the city is being secured” to “holy shit, we’ve lost control, the world is ending.” Our squad gets blocked at every turn and are soon just trying to survive. I wanted to do a really tense, character-driven ensemble story as communications break down, supply lines are lost, escape routes are cut off, morale falls apart, leadership unravels, mutinies heat up, etc. (Yes, this approach owes a spiritual debt to a number of great films, including Walter Hill’s Southern Comfort.)
Along the way, I thought we could briefly dovetail this story with a few established characters from the show. Not to overdo that, mind you, because it could get silly and too coincidental if you load too much into that idea. But I thought it would be great to veer off on a quick narrative detour that brushes our soldiers briefly up against some people we know. Picture our squad arriving at a manned barricade where some civilians are being held back from leaving the city on shoot-to-kill orders to stop the spread of contagion, it’s a panicked high-intensity scene, and in this crowd of desperate people we find Andrea and Amy. The barricade gunners panic, the civilians start to get mowed down by machine gun fire, and in this melee the girls get pulled to safety by some old guy they don’t even know. It’s Dale. He’s nobody to them, just some guy who saw the opportunity to do the right thing and reacted in the moment. This would have been perhaps a minute or two of the episode, just a cool detour like the various outposts the soldiers encounter in Saving Private Ryan, but we would have witnessed the moment that Dale meets Andrea and Amy, seen where that relationship began.
He becomes the last survivor of the squad, and he finally gets to the map coordinates they’ve been trying to get to from the start: it’s the barricade at the Atlanta courthouse intersection from the pilot where Rick later finds the tank. The soldier is still alive when he gets there, but he’s been bitten. He’s accomplished his “simple” mission, but he’s gone through seven kinds of hell to do it (including being forced to frag his squad leader), and now he’s dying. And he crawls off into the tank just to get off the street and under cover. As his fever builds and the poor guy starts to hallucinate, he pulls his last grenade and considers ending his life. He sets the grenade down on that shelf for a moment to reflect on all the shit and misery that brought him to this sad end-point of his life, and to dredge up the courage to pull the pin...but before he can act, the fever burns him out and he dies.
The kicker comes in the last moments of this episode:
After the soldier dies this squalid, lonely death...and after a quiet lapse of time...we do a shot-for-shot reprise from the first episode of the first season: Rick comes scrambling into the tank to escape the horde...blows that zombie soldier’s brains out...now Rick’s trapped...fade out...the end.
It's a good idea, and I would have liked to see this episode, but again, I'm more interested in what his plans were for the interminable lost girl storyline rather than a one-off cool episode.
There's a lot more at AICN - head there to read it all.