Even Louis Leterrier Thinks CLASH OF THE TITANS’ 3D Sucked

Now how about the rest of the movie, Louis?

Clash of the Titans is like the case study against bad, rushed 3D post-conversion. I honestly thought that horrible post job was going to kill 3D once and for all; while 3D is way down at the box office this year, Clash wasn't the death knell for which I had hoped. That may also have surprised Louis Leterrier, the director of the film, who is now playing that modern movie junket game of shitting on previous movies while promoting a new movie.

It was famously rushed and famously horrible. It was absolutely horrible, the 3D. Nothing was working, it was just a gimmick to steal money from the audience. I'm a good boy and I rolled with the punches and everything, but it's not my movie. "Clash of the Titans" is not my movie. And ultimately that's why I didn't do the sequel.

A gimmick to steal money from audiences! While that's obvious, it's certainly nice to hear somebody in the system simply stand up and admit it. 3D is a gimmick, especially post-conversion, and it exists almost exclusively to inflate ticket prices. 

Leterrier seems pretty mad at Warner Bros in general. While he claims to still have a good relationship with the studio, he says this about the decision-making process to go 3D on Clash:

I was literally thrown under the bus for something that ... I still have a good relationship with Warner Bros., but at one point it was like, "Yeah, Louis chose the 3D." And I was like, "No, guys, I didn't choose the 3D. I actually told you it's not working. I couldn't control it. I said don't do it."

I'd like to see someone post-convert a film of Leterrier literally being thrown under a bus by Warner Bros executives. That could be a hit.