Next summer Duncan Jones' Warcraft finally comes to screens, and the long wait to see if Blizzard's weird, wacky fantasy world can be translated to live action will be over. Today a couple of images from the film hit the internet, and if they're any indication of what's to come, all signs point to yes.
Meet Orgrim Doomhammer, one of the main characters in the movie and a central figure in Warcraft lore. He's so central that the Orcish capital city, Orgrimmar, is named for him. In the film he's played by Robert Kazinsky under a heavy coating of pixels, and those pixels look GREAT.
ILM has upped the ante on photorealism here, but more than that they have hewed close to the cartoony character designs of the game. Orgrim exists in a perfect visual FX spot between realistic and fundamentally unbelievable - he's always going to look weird, so you won't have the uncanny valley phenomenon, but he's always going to look weird in a really good, really concrete way.
I'm excited to see the character in action. Yes, I'm a fan of practical effects, but performance capture is very much the way of the future, and it's interesting to see the aesthetic choices that make it work better. This aesthetic choice works for me.