How bad was the Super Mario Brothers movie? It was so bad that Nintendo stopped allowing their games to be adapted into live action. That's a stance they have had for decades, albeit one that they recently bent a bit by licensing characters to PIxels. And while you would think that film's combination of suckiness and failure would convince Nintendo their initial decision was correct, that isn't the case. They're reconsidering the ban on live action Nintendo movies.
“We’ve had, over the years, a number of people who have come to us and said ‘Why don’t we make a movie together—or we make a movie and you make a game and we’ll release them at the same time?’,” Shigeru Miyamoto, creator of many of Nintendo's most famous games and the general manager of Nintendo Entertainment tells Fortune. “Because games and movies seem like similar mediums, people’s natural expectation is we want to take our games and turn them into movies… I’ve always felt video games, being an interactive medium, and movies, being a passive medium, mean the two are quite different….As we look more broadly at what is Nintendo’s role as an entertainment company, we’re starting to think more and more about how movies can fit in with that—and we’ll potentially be looking at things like movies in the future.”
Live action Nintendo movies would be the next great blockbuster frontier after comics and toys. A Nintendoverse would surely get any studio executive drooling.
There were rumors of a live action Legend of Zelda TV show recently, but those were either base lies or miscommunications. But now, if Nintendo is rethinking their ban on adaptations, anything could be possible.